A good digital garden graph should be well-connected, but not too much. There should be dead ends, alleyways from which you can only escape by retracing your steps. You should get lost. You should have to retrace your steps.
![[digital-gardens-monkey-island-forest-maze.png]]
![[digital-gardens-portent.com-pagination-tunnels.png]] Image from portent.com article about [[visually gauging the structure of a site by way of a force-directed diagram]]